Skip to content

ArduinoWebsocketClient

Websockets currently provide a simple and lightweight way to send and receive messages from web browsers.

lawrence

Published December 18, 2023

Original author: Kevin RohlingOriginal source (new tab)

ArduinoWebsocketClient

Project description

This project is an Arduino-based websocket example. It describes in detail the pusher functionality of websocket. The pusher is a mechanism that enables real-time data communication in websocket and is used by web applications to receive real-time updates from the server or to send data from the client to the server in real-time. Websocket is a bi-directional communication protocol based on HTTP that allows data to flow back and forth between a client and a server over a persistent connection. This is great for pushing real-time data, as opposed to HTTP's one-way requests and responses. To…

Keep reading with a free account

Guests can read 15 projects per visit. Log in or create a free account to read the full description, open the documents and join the comments.

Similar projects you might like